About Jelly Renders
Welcome to my corner of the internet dedicated to computer graphics, rendering, and the mathematics that makes it all possible.
This blog is a collection of thoughts, demonstrations, and explorations in computer graphics. I write about rendering techniques, math, and other related stuff.
Why Graphics Programming?
Computer graphics sits at the intersection of mathematics, computer science, and visual art. It’s a field where:
- Theory meets practice: Beautiful mathematical concepts become stunning visual results
- Performance matters: Every nanosecond counts in real-time applications
- Innovation thrives: New algorithms and techniques are constantly being developed
The journey from understanding a mathematical concept to seeing it rendered on screen is incredibly rewarding (as well as challenging). This blog documents that journey. Computer graphics is a fun and deep field. My hope is that this blog may serve as inspiration for you to try it yourself.
About me
I’m an aspiring graphics programmer interested in creating beautiful visual experiences with math.
When I’m not writing code or blog posts, you might find me:
- Reading fantasy novels
- Riding a bike
- Playing with my kids
Technical Stack
This blog is built with:
- Jekyll: Static site generator
- GitHub Pages: Hosting and deployment
- MathJax: Mathematical notation rendering
- Custom CSS
Contact & Links
- GitHub: @JellyBoonz
- Twitter: @JellyBoonz
- LinkedIn: @Jaiden Ortiz
Acknowledgments
This blog wouldn’t be possible without the incredible work of:
- The computer graphics research community
- Open-source projects and libraries
- The Jekyll and GitHub Pages teams
- Fellow graphics programmers who share their knowledge
“It is not knowledge, but the act of learning, not possession but the act of getting there, which grants the greatest enjoyment” – C.F. Gauss
Thank you for reading, and I hope you find something useful or interesting here!